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#include "devdetails.h"
#include "functions.h"
#include <pthread.h>
#include <string.h>
#include <assert.h>
#include <stdbool.h>
#include <libusb-1.0/libusb.h>
// #include <stdlib.h>
// #include <stdio.h>
#include <hidapi/hidapi.h>
#include <pthread.h>

#include "util.h"

#define IMAGE_REPORT_LENGTH 8191
/* may or may not use these. Might use enumerations */
// #define STREAMDECK_ORIG 1 
// #define STREAMDECK_MINI 2
struct Image {
    void* data;
    size_t size;
};

struct Key {
    bool isFolder;
    void* command;
    struct Image* key;
    pthread_mutex_t key_mutex;
};

/* How should we deal with invalid keys with nothing? Well we can use 
 * a bitmask */
/*
 * Keys are numbered left to right.
 * so in the mini streamdeck we have 
 * 0 1 2
 * 3 4 5
 */
struct Screen {
    struct Key* keys;
};

struct Handler {
    hid_device* handler;
};

struct Streamdeck {
    struct Handler* hid_handle;
    void* callback_funcs;
    struct Screen* curr_screen;
    int numkeys;
    int devicetype;
};

typedef struct Image image;
typedef struct Key key;
typedef struct Screen screen; 
typedef struct Streamdeck streamdeck;
typedef struct Handler handler;


streamdeck* connect();
int reset(handler* deck);
int resetkeystream(handler* deck);
int callback(handler* deck, void* key, void* state);
int readhandler(handler* deck);
int set_key_image(streamdeck* deck, int key, image* img);
int init ();
void destroy_streamdeck (streamdeck* target);
handler* create_hid_handler ();
// handler* create_hid_handler ();